Omen Exitio: Hunger
A Lovecraftian investigative gamebook. New York, 1927. A case pulled from real history, wrapped in cosmic horror. His name was Billy Gaffney. The man who took him was real. But his purpose was from another plane of existence. You play a journalist. You make choices. The story remembers all of them.
A Lovecraftian investigative gamebook where cosmic horror underpins the entire experience. Players confront dread, psychological disturbance, and consequences of choices; the horror element drives the core gameplay loop, not merely aesthetics.
Best for players looking for a scary, atmosphere-heavy, light on combat and low-gore horror experience.
Games with a similar horror experience.