WE ARE SO DEAD
A co-op seance communications game where one of you died first, and only you can see what's killing the others. Your only voice is a Ouija board your friends keep misreading. Guide them down 9 floors of a haunted house and banish the demon before sunrise. 2-6 players. Brain required.
The core experience centers on fear, dread, and survival in a haunted house. Players must cope with a demon and rely on communication with the dead via a seance mechanic, making horror essential to the intended gameplay. While there are co-op/puzzle elements, removing horror would fundamentally alter the game's identity.
Best for players looking for a scary, atmosphere-heavy, light on combat and low-gore horror experience.
Games with a similar horror experience.